![]() This time, the exact time of 1995 during the first Tiberium conflict, you'll be shown the war you've already passed, only from another perspective. ahem, I mean, Havoc, undisciplined, fast on the trigger, and barely doing anything left-handed. You're playing GDI, you're playing a commando, you're playing that little top-down units from the original "Command & Conquer", and that's the only unit you control in this game, and nope, this is not "Sole Survivor 2". You’ll do much better spending the money on Medal of Honor: Allied Assault or saving it for Unreal 2. I may have given it a try when it appeared as a budget game for half that price or as a part of a compilation, but as it stands now, this game is not worth it. Overall, I am sorry I spent $30 on this game. Unfortunately, they have an uncanny ability to get themselves killed very fast, so you’ll spend lots of time reloading missions. In addition, in a few missions, you will have to keep your teammates alive. Enemies are so heavily scripted that replaying the game is like replaying Super Mario Land – you’ll know when to jump and when to run. In addition, the multiplayer tends to be a little too intense and a little too short, with most games being finished in 20-30 minutes.Ī.I.: The A.I. Due to the fact that games are hosted by players, more often than not the server owner will end up with the most points, kicking people who don’t play by his rules. ![]() This has caused enormous amounts of cheating. The best player would then get a video card. They created a ladder system, where each player gets points for everything he or she does while playing multiplayer. Multiplayer: Electronic Arts decided to do a competition here. The only difference between the first two modes and the last one will be that in the hard difficulty level you’ll spend much more time as a sniper. While there are a few spots where you may get stuck, your time to finish will not be much longer than that. ![]() Single player: The game is easily beatable in 8 hours on easy and medium mode, and in 10-12 hours in the hard mode. In fact, there were so many reports of technical problems that Electronic Arts shut down the official tech support forum for this game and is heavily censoring any posts mentioning technical issues on other official boards. I would also point out the fact that virtually hundreds of people reported 10-15FPS refresh rate, way below the optimal 60FPS. Or I may mention the fact that the combination of the main, 900MB file and SafeDisc 2.x protection of the CDs creates a situation in which very often the game crashed during install if the CD has the slightest flaw. Voodoo owners are hit particularly hard, with only the newest cards working (and that only after installing an unauthorized patch). Technical issues: Where do I start? Maybe with the fact that the game supports only a very limited roster of 3D cards. Unfortunately, I didn’t figure out how to finish the game with my character dead. I got to hate my character so much that often suicide seemed like a good option. I’m a male, but I still got upset by how much this game presented women as sources of pleasure for the main character, who was well aware of this. Not even Duke Nukem (who was chauvinistic in a funny way) managed to aggravate me as much as this game. Setting: The game reeks of male chauvinism. On the other hand, there’s lots to be desired in this game: Some people are not too happy about the sounds, but I found them refreshing ripped straight from the original C&C game. Sounds: The music is superb, and helps to keep you in a state of expectation. The settings are very well crafted as well whether it is a snow-covered alpine backcountry or a French village. It always amazed me how realistically the people moved, depending where you hit them. That means that they move like real people, and not like puppets. Graphics: People in this game have been motion-captured. Let’s not spoil it to you and start with the good things first: Command & Conquer: Renegade will last you only 8-10 hours in the single player mode. In fact, the game has been translated so well, that it follows the trend that has been evident from the first game in the series: each subsequent game has a shorter gameplay and less replay value. It brings nothing new to the world of First Person Shooters except of a familiar setting, translated from a real-time strategy. leaves lots to be desired as well.Ĭ&C: Renegade was a valiant effort, which fell short of expectations. Lots of hardware problems, miserable tech support, awful multiplayer and a very short single player. In addition, the game boasts very good graphics and sound. For the first time, you’ll be able to take part in all those epic battles you directed before as the chief commander of the GDI.
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